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New AC games makes me sad...

This series meant a lot for me when i was younger and still does. Thanks to these games i never felt alone, i was part of the brotherhood, but since origins, i do NOT have this feeling anymore. Origins and Odyssey are great games but it is not AC anymore. I remember those hours i spent with Unity and older Ac games and i am sad, because i know that new AC games are just "historical" games without authenticity and without brotherhood. Remember those GREAT times when you did not have to grind lots of hours before you could continue in the story? Remember those times when you could kill enemy with hiddenblade without upgrading it? Where are those times now... They are still in the past and sadly new AC games will probably never allow me to enjoy this game without griding... I know... you cannot stop evolution of this game series but these new RPGs are not Assassins Creed for me anymore.
  • hadron5510
    hadron5510

    I think you must have evolution, you simply can not have chapter after chapter of the same old same old. That for a business selling an experience would be suicide in more ways than just one. So I don't have a problem with change, the leap from AC: Syndicate to AC: Origins was a great leap forward in many respects. The only real issue I see in change is not that it happens but what is the nature of that change and to what degree it happens. Take for argument sake the first seven episodes of AC on PS3, these games where fundamental the same in that they all carried over riding story ark of The Knights Templar v The Assassin in a battle for the conscious will of mankind with various pieces of Eden being sort to that end. Origins comes alone and suddenly this fundamental story ark has been relegated to little more than a foot note with the odd playable scene at an archaeological dig site. Origins predecessor, Odyssey seems no better. I am sixty hours plus in playing Odyssey and so far I have encounter one playable scene of less than five minutes relating to said story ark. Like I said change is fine and there was nothing wrong with making it look different or even operate different but when you fundamentally change what the game is about. Really, what is the point? Origins was about the birth of the Assassin cult and one man's rampage for revenge, I get that but sixty hours into Odyssey, I am not sure what it is about? The only reference to AC as a whole is one 5 minute cut scene, a broken spear and the forge of the makers. I don't know but I tend to agree Odysseys lurch towards being a RPG was one change too far and as a result the game not only seems tedious but the whole concept of Assassin's Creed has lost it's charm. May the Father of......oh....never

  • SaintNick1
    SaintNick1

    Agreed! I had the exact same feeling the minute I started playing origins, odyssey too. In odyssey we're pretty much mercenaries rather than assassins. Now AC1 through AC Syndicate, you still feel like an assassin.

  • Setethsia
    Setethsia

    Unfortunately I lost this feeling already when I was playing AC 3. I have played them in order starting from the first AC and I really don't feel like I want to go on with the others after Revelation, I keep playing them over and over again and only rarely go on with the newer games, even I am a history freak the newer games seems to have lost the feeling there was with the older games.

  • SaintNick1
    SaintNick1

    Agreed! I had the exact same feeling the minute I started playing origins, odyssey too. In odyssey we're pretty much mercenaries rather than assassins. Now AC1 through AC Syndicate, you still feel like an assassin.

  • Vulchor
    Vulchor

    Totally disagree here. It really just depends on how you play them. Honestly, I think Odyssey is kind of a hot mess with it's abilities and a step backwards from Origins, but Origins was the best AC ever (and I've played almost all of them starting with AC1 when it came out). Origins is one of my top 5 games of the last decade. While I agree about the hidden blade not killing some enemies does feel weird at first, it was sadly a compromise that had to be made in order to have the boss fights and to accomodate different play styles. If you really want to, though, you can focus your build on pumping up your hidden blade damage. What really makes Origins and to a lesser extent Odyssey so much better is the simplification and heightened responsiveness of the controls. Just moving through the world is now a joy instead of a chore. The combat now works for the first time ever in an AC game, and also for the first time ever there were moments of gameplay that could be relaxing instead of just increasing intensity all the time like the others. Honestly, Origins is the only game (not just AC, but ANY game) that I've played New Game Plus on I love it that much.

  • Vulchor
    Vulchor

    Also, I didn't grind at all in Origins, not once did I feel like I had to, I just played naturally while exploring every area thoroughly and completing each question mark and side quest as I came on it. I like to 100% a game that I'm enjoying, and unlike many AC games, the difficulty was smooth with no real spikes. The missions and forts were designed well to accomodate really any play style, so if you want to approach it as super stealth assassin without killing anyone except your target, they were designed to let you do it, while also allowing for satisfying combat if you want to do that. I never once felt limited in my choices, which added to immersion massively. This also makes sense in-game since it was before "The Creed" was really nailed down and before the Brotherhood was an official entity.

    • LordMedojed
      LordMedojed

      i loved to explore world of origins too, but it did not have that AC feel, for me. And about grinding Origins was ok, you could level up fast but odyssey...

  • hadron5510
    hadron5510

    I think you must have evolution, you simply can not have chapter after chapter of the same old same old. That for a business selling an experience would be suicide in more ways than just one. So I don't have a problem with change, the leap from AC: Syndicate to AC: Origins was a great leap forward in many respects. The only real issue I see in change is not that it happens but what is the nature of that change and to what degree it happens. Take for argument sake the first seven episodes of AC on PS3, these games where fundamental the same in that they all carried over riding story ark of The Knights Templar v The Assassin in a battle for the conscious will of mankind with various pieces of Eden being sort to that end. Origins comes alone and suddenly this fundamental story ark has been relegated to little more than a foot note with the odd playable scene at an archaeological dig site. Origins predecessor, Odyssey seems no better. I am sixty hours plus in playing Odyssey and so far I have encounter one playable scene of less than five minutes relating to said story ark. Like I said change is fine and there was nothing wrong with making it look different or even operate different but when you fundamentally change what the game is about. Really, what is the point? Origins was about the birth of the Assassin cult and one man's rampage for revenge, I get that but sixty hours into Odyssey, I am not sure what it is about? The only reference to AC as a whole is one 5 minute cut scene, a broken spear and the forge of the makers. I don't know but I tend to agree Odysseys lurch towards being a RPG was one change too far and as a result the game not only seems tedious but the whole concept of Assassin's Creed has lost it's charm. May the Father of......oh....never

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